There’s plenty of bad eLearning out there. Let’s work together to develop engaging learning experiences that focus on what learners need.
eLearning must be usable, equitable, enjoyable, and useful.
It’s vital that we understand the gap between what learners know and what they need to know to do their jobs well.
Content must be the driver that guides the instructional design and curricular structures.
We must humanize the eLearning experience that places the learner at the center of the design process.
No one really cares about how much the content experts know but how pleasing the course looks.
”Design thinking is a human-centered approach to innovation that draws from the designer’s toolkit to integrate the needs of people, the possibilities of technology, and the requirements for business success.